#ifndef EGG_DRAWABLE3D_H
#define EGG_DRAWABLE3D_H

#include "Material.h"

namespace egg{

    class RenderContext;

    class Drawable3D {
    public:
        Drawable3D();
    public:
        DrawPriority mPriority;
        MaterialPtr mMaterial;//one and only
        GeometryPtr mGeometry;//one and only
        mat4 mLocal2EyeMatrix;
    };

}

#endif